App Store Screenshot Generators Compared (Free and Paid)
Eight tools, one of which is a command you run in CI and none of the vendor roundups mention. Prices checked this week, and a section on what none of them fix.

Search for an app store screenshot generator and the first page is mostly the tools themselves, plus three or four "best of" lists — each published by one of the tools, each ranking itself first. There is one independent test on the whole page, and it covers four options.
That is a fair description of the category. These are cheap products in a crowded space, and the marketing budget goes into ranking for their own category term. It does not make them bad. It does mean nobody on that page has an incentive to tell you about the free scriptable option, or to say out loud that the tool is not the hard part.
So here are eight, including one that is a command rather than a product, with what each is actually for and where each stops. Every price below was checked on 21 August 2026, and where a figure came from a third party rather than the vendor's own page, it says so. One disclosure: this is published by Reely, which is not a screenshot generator and does not appear in the list.
How this list was picked
Four criteria, stated up front so the ranking is arguable rather than asserted.
It has to produce every required size. Apple and Google both reject out-of-spec images, so a tool that gives you a pretty canvas and leaves the resizing to you has not finished the job.
The free tier has to be usable, not a demo. Several of these are genuinely free for a solo developer's first launch. Which ones, and where the wall is, is the most useful thing this page can tell you.
It has to survive a redesign. You will ship a UI change. The question is whether regenerating eight screenshots in three languages costs you five minutes or an afternoon. Exactly one option here answers that well, and it is the one the vendor lists omit.
No conversion claims. Every tool page on this SERP promises saved hours or higher installs. None of them publishes a test. None of those claims appear below.
Quick guide
- Fastest first launch: AppLaunchpad or Screenshots Pro. Browser, templates, free tier, done in an afternoon.
- Most free coverage: Screenshots Pro — the Basic tier is free forever across its full device list.
- Localisation and direct upload: AppScreens, if you ship in more than two languages.
- Free and open source: AppScreen, a browser utility with no account.
- Regenerates after a UI change: fastlane
snapshot+frameit. Free, scriptable, runs in CI. - Total design control: Figma, with a community template. Slowest, and the only one that gives you an original layout.
- Also produces video: Previewed, which covers stills and app promo videos in one tool.
- Not on this list: anything that claims to raise your conversion rate. That is a copy problem, not a tool problem.
1. AppLaunchpad — the default browser answer
What it is. A browser-based screenshot builder: upload your raw captures, drop them into a device frame, add a caption and a background, export at the store's required dimensions for both the App Store and Google Play. It covers iPhone, iPad and Android frames, and the vendor's own page claims over 1,000 templates and 2,000 icons.
Who it is for. Someone shipping their first or second app who wants store-ready images by tonight and does not want to learn a design tool.
Where it stops. Template-shaped output. If you have used the App Store recently you have seen these layouts, and a listing built from stock templates looks like every other listing built from stock templates. There is no video capability at all.
Price. A free tier exists — the site's own call to action is "Get Started for Free" — but as of 21 August 2026 the landing page publishes no tier figures, only a 30%-off promotion on monthly plans. Check the pricing page before you commit; anyone quoting you a specific AppLaunchpad number in a blog post is quoting something they did not verify.
2. Screenshots Pro — the most device coverage per free tier
What it is. A browser tool with 23 device models, frames in both realistic and flat "clay" styles, 3D perspective angles, and multi-device export that resizes one design across every required size. It handles both stores and includes translation for localised sets.
Who it is for. A developer who wants the free tier to actually carry a launch. Basic is free forever and includes the full device list, the templates and the editor.
Where it stops. The features you will eventually want are on the paid tiers — 3D angles, saved templates, custom fonts and localisation are all Standard. Like every browser builder here, it starts from screenshots you already captured, so the quality ceiling is the quality of your captures.
Price, checked 21 August 2026 on the vendor's own page. Basic free forever. Standard $19 a month, with a 35% discount on annual. Extended $49 a month, adding API access and an extended licence for charging clients.
3. AppScreens — localisation and direct upload
What it is. A screenshot generator built around shipping more than one language: templates, store-ready exports, translation of caption copy, and upload straight into the store listing rather than a download-and-re-upload round trip.
Who it is for. Anyone whose listing exists in four or more locales. Localised screenshots are the single most tedious asset in an app launch, because the count is sizes multiplied by languages, and doing it by hand is where a launch day disappears.
Where it stops. The bulk and automation features are the paid product; the free tier is a single-locale tool. And translated caption copy is machine translation — fine for "Track your workouts", not fine for a pun.
Price. A free tier exists. A third-party review surfaced in search during this research puts paid plans at around $25 a month for multi-locale bulk output and App Store Connect auto-upload; the vendor's own site did not render its pricing to a fetch on 21 August 2026, so treat that figure as indicative and verify it.
4. AppScreenStudio — free with a daily export cap
What it is. A free screenshot maker where all templates and editor features are included, with unlimited projects and saves. The commercial model is on the way out rather than the way in: full-resolution exports and the AI-assisted tools are pay-as-you-go credits.
Who it is for. Someone who wants to build the whole set before deciding whether to pay, and who is producing a handful of images rather than a localised matrix.
Where it stops. Free exports carry a daily limit, which is the thing to check against your own set size before you start. If you need 30 images in one sitting, a daily cap is a two-day project.
Price. Free with a daily export limit; full-resolution exports and AI features on credits. Both figures come from third-party summaries checked 21 August 2026, not from a rendered vendor pricing page.
5. AppScreen — free and open source
What it is. A small browser utility that does exactly one thing: backgrounds, text overlays, device mockups, exported at Apple's official sizes. No account, no tier, no upsell. It runs in a browser or locally.
Who it is for. A developer who resents the whole category and wants the sizes correct without signing up for anything.
Where it stops. It is a utility, not a product. No localisation, no bulk operations, no direct upload, no template library worth the name. You are doing the layout thinking yourself.
Price. Free, open source.
6. fastlane snapshot and frameit — the one that regenerates
What it is. Two commands rather than a website. snapshot drives your app through UI tests and captures screenshots automatically, at every device size you list. frameit then wraps those captures in device frames with your background, caption text and fonts. deliver uploads the finished set to App Store Connect. All of it is open source and part of fastlane, the release automation tool a lot of iOS teams already run.
Who it is for. Anyone who is going to ship more than once. This is the only option on this page where a UI change costs a command instead of an afternoon.
fastlane snapshot # capture every screen, every device, from UI tests
fastlane frameit # frame, caption and background the captures
fastlane deliver # upload the set to App Store ConnectThat loop is the actual argument. Every browser tool on this list produces images; this one produces a process, and the second launch costs nothing.
Where it stops. Two real limits. Setting it up means writing UI tests that navigate to each screen, which is an afternoon you spend once and a maintenance cost you carry. And frameit's bundled device frames are dated — the documented set runs from iPhone 5s to XS Max, with iPad Air 2, Mini 4 and Pro, plus a MacBook and a handful of older Android devices. Current-generation frames mean supplying your own artwork. If you want a designed marketing layout rather than a framed screenshot, this is not the tool.
Price. Free, open source, no tier.
7. Figma — full control, no automation
What it is. Not a screenshot generator. A design tool that people use as one, with community templates that pre-build the App Store sizes as frames — the widely used one is a community file that also handles the size sync.
Who it is for. Anyone whose listing needs to look unlike the other listings. If your screenshots are competing in a crowded category, an original layout is a genuine edge, and none of the template tools can give you one.
Where it stops. Everything is manual. Every size, every locale, every re-export after a change. The free Starter tier is enough for this work, so the cost is entirely time.
Price. Free tier sufficient for a screenshot set. Community templates free.
8. Previewed — the one that also does video
What it is. A browser mockup tool that covers both static screenshots and animated app promo videos, including 3D device animation. It is the only entry here that produces a moving asset.
Who it is for. Someone who needs the App Store preview video and the screenshots and does not want two tools. Bear in mind it animates your stills rather than capturing your app, so the app in the video does not actually move.
Where it stops. The free tier exports at 720p under a Creative Commons attribution licence, which means credit is required — read that before shipping a free export commercially.
Price, checked 21 August 2026 on the vendor's pricing page. Lite free with unlimited 2D exports at 720p under CC attribution. Plus $9.99 one-time for 10 exports at 1080p and above, 3D exports and 30fps video. Pro $19 a month or $228 a year for unlimited exports at 60fps.
What a screenshot generator does not do
Every tool above solves the same two problems: putting a frame around your capture, and producing every required size. Both are real problems and both are fully solved. Neither is the problem that decides whether anyone installs your app.
It does not decide what is on the screen. The most consequential choice in a screenshot set is which five screens you show and in what order, and no generator has an opinion about that. The first two images are what a browsing user sees without scrolling; if those two do not say what the app is, the other six are decoration.
It does not write the caption. The caption above each screenshot carries more weight than the screenshot, because it is the only place in the image where you get to make a claim in words. A template gives you a text box, not a sentence.
It does not fix a screenshot of an empty app. The most common defect in indie screenshot sets is a real capture of a real app with no data in it — an empty list, a zero balance, placeholder names. Seeding believable content before you capture matters more than the frame you put around it afterwards.
It does not make the video. Apple's product page takes up to three app previews per language alongside the screenshots, and a screenshot generator produces none of them. Previewed animates stills; the rest do not try. If you want the App Store preview slot filled, that is a separate job with its own resolution and duration spec, and there is a live argument about which of the two assets is doing the converting.
A generator is a formatting tool. It changes how long the errand takes, not how well the listing works.
How to choose, in five questions
- Will you ship a UI change in the next six months? If yes, seriously consider fastlane, because every other option means redoing this by hand. If no, take the fastest browser tool.
- How many locales? One or two: any tool works. Four or more: localisation and bulk export stop being a nice feature and start being the whole decision, which points at AppScreens or a Screenshots Pro paid tier.
- Does your category look generic already? If your competitors' listings are all the same three templates, Figma buys you the only differentiation available in this asset.
- Do you also need the preview video? Previewed is the only entry here that does both, at the cost of the app not actually moving in it.
- What is your budget for this, honestly? Zero is a legitimate answer that four of these eight support. Paying $19 a month for a tool you will open twice a year is not a saving.
The one question not on this list is which tool produces the best-looking screenshots, because they all produce the same screenshots. The layouts differ; the constraints do not. Both stores publish the exact sizes, and getting them right is table stakes — the required App Store dimensions are the reference for that.
Frequently asked questions
Is there a free app store screenshot generator?
Several. Screenshots Pro's Basic tier is free forever with its full device list. AppScreenStudio is free with a daily export cap. AppScreen is free and open source with no account. fastlane's snapshot and frameit are free and open source. AppLaunchpad and AppScreens both run free tiers with paid bulk and localisation features above them.
Can I make App Store screenshots in Figma?
Yes, and it is the usual answer for anyone who wants an original layout. Community templates provide the store sizes as pre-built frames, and Figma's free Starter tier covers the work. The tradeoff is that every size, locale and re-export is manual, so a listing in five languages is a genuinely long afternoon each time it changes.
How many screenshots do I need for the App Store?
Apple requires at least one per required device size and accepts up to ten. Google Play requires a minimum of two per device type and accepts up to eight, and its promotional eligibility asks for at least four at 1080p. Practically, the first two are the ones that matter, since those are what a browsing user sees before scrolling.
Do App Store screenshots need device frames?
No. Apple accepts a plain screenshot at the required resolution, and some categories do better without a frame because the frame costs you pixels the app could be using. Frames are a design choice, not a requirement. They help when your set mixes device sizes and you want the images to read as a series.
Where to start
Pick by the second question on that list, not the first. If you ship regularly and speak more than one language, the tool matters. If this is a one-off launch, use the free tier of any browser builder on this page and spend the saved hour on which five screens you show.
Reely is not a screenshot generator, and this article is not the place to pretend otherwise. What it does is the slot next door: it drives an iOS feature in the Simulator and composites the finished preview video from a spec, so the video asset stops being the thing that delays the launch. Try it free — creating costs nothing, exporting is the paid part.